Work Experience

343 Industries
Technical Artist
July 2022 - January 2023
  • Provide graphical engineering support for the technical lighting team using Lua, C++, and HLSL within the Slipspace Engine for the Halo Infinite Multiplayer and Forge verticals.
  • Test and verify all work meets performance metrics on a wide range of Microsoft target platforms, including Windows PC, Durango, Scarlet, and their revisions.
  • Research and development for utilizing Unreal Engine 5.

Deliverables / Shipped
Halo Infinite: Winter Update
Speed Of Dark Music
Lead Prototype Technical Artist
January 2022 - July 2022
  • Collaborate with project/audio lead and programming lead to concept and design an art direction/aesthetic for the second prototype of the project in the Unity Game Engine (URP).
  • Develop workflows and design patterns tenable by future non-technical VFX artists to easily meet aesthetic and performance expectations on target hardware (72 FPS/Meta Quest 2).

Deliverables / Shipped
Morph VR

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